This required executing a full hardware and software reverse-engineering pipeline:
Hardware Exploitation: Jailbroke an original Nintendo Switch console to gain root access to the system and storage files.
Asset Extraction: Dumped the original Mario Kart 8 game files to isolate the proprietary game engine architectures.
Reverse Engineering & Asset Modding: Deconstructed the game’s internal file structures to swap out original Nintendo 3D character models, textures, and assets.
Custom Integration: Fully rigged, textured and animated custom-built 3D models representing my working colleagues, ensuring they are fully integrated into the game’s original physics engine.
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The Result & Impact
The final customized game was showcased live on the big screen at the BMW Team Summerfest. It was an absolute showstopper – creating many smiles as everybody got to race against each other using their real-life characters.