Gestural Shortcuts
I'm currently exploring new ways of gestural interactions using static symbolic gestures. The idea is to develop a system which could provide an alternative to traditional VR/MR gesture interfaces which…
I'm currently exploring new ways of gestural interactions using static symbolic gestures. The idea is to develop a system which could provide an alternative to traditional VR/MR gesture interfaces which…
There are many ways to do this and highly depends on your use-case. I mainly use these three Variations... 1. Public Variable 2. Public Static Variable 3. Public getter/setter Variable…
Currently I'm working on a new project called "roomies". It's a projection-mapping multiplayer game/experience, where the players are able to cooperatively interact with the environment to discover something "magical". Stay…
I will update this Blog Post continuously with more cool Unity Animator Features :) back
A simple AudioManager which uses a Sound-Array to dynamically create AudioManagers for each sound-clip added to the scene.I managed to modify the current BPM of each sound by a simple…
Okay, so in this One-Day-Build I created a simple Isometric Plattformer Game. Main goal is to not fall down and reach the finish-line as fast as possible. For this prototype…
In order to save some time during development in Unity, I have created this little guide with useful shortcuts, code snippets, tips and much more ... enjoy ;) back
Alongside my Master's Program I am currently working on different AR Prototypes which I will upload very soon - stay tuned. back
Photon Documentation Go Go Gadget Public Class public class ScriptName : MonoBehaviourPun Always inherit Pun from MonoBehaviour Class to get access to the PhotonView Component Connect to Photon Network void…